An interactive multiplayer Game Inspired by the Classic Property-trading format
(Imperial College London Themed)
Focus
Game Development · JavaScript · HTML
Timeline
4 Weeks · 2026
Toolkit
VSCode / Antigravity · GitHub · Figma
Starting/Base Rules
Each player starts with £1,200.
Player order is randomised automatically.
On your turn, roll the dice. Your token moves automatically and any space effects are applied.
Depending on the space, you may buy property, pay rent or bills, draw an Event Card, or be sent to Gap Year.
Your turn ends after all effects of the space have been resolved.
Properties
Event Cards
Draw a card and immediately apply its effect.
Bills Due
Pay the amount shown when you land on the space.
Stations & Museums
Cannot be upgraded, but owning the full set increases their rent.
Student Finance
Collect £200 when you land on or pass Student Finance.
You Fail
Sent directly to Gap Year when you land on this space.
Gap Year
Student Union
A free resting space with no effect.

Trading, Bankruptcy & Winning
