Imperium

Imperium

Imperium

An interactive multiplayer Game Inspired by the Classic Property-trading format

(Imperial College London Themed)

Focus

Game Development · JavaScript · HTML

Timeline

4 Weeks · 2026

Toolkit

VSCode / Antigravity · GitHub · Figma

Starting/Base Rules

Each player starts with £1,200.

Player order is randomised automatically.

On your turn, roll the dice. Your token moves automatically and any space effects are applied.

Depending on the space, you may buy property, pay rent or bills, draw an Event Card, or be sent to Gap Year.

Your turn ends after all effects of the space have been resolved.

Properties

  • Buy unowned properties, stations and museums when you land on them.

  • Pay rent when landing on another player's property.

  • Complete a colour set to increase rent and unlock upgrades.

  • Upgrade properties through Bachelor's Degree → Master's Degree → PhD.

  • Buy unowned properties, stations and museums when you land on them.

  • Pay rent when landing on another player's property.

  • Complete a colour set to increase rent and unlock upgrades.

  • Upgrade properties evenly through Bachelor's Degree → Master's Degree → PhD.

  • Event Card: Draw a card and immediately apply its effect.

  • Bills Due: Pay the amount shown when you land on the space.

  • Stations and museums cannot be upgraded, but owning the full set increases their rent.

Event Cards

  • Draw a card and immediately apply its effect.

Bills Due

  • Pay the amount shown when you land on the space.

Stations & Museums

  • Cannot be upgraded, but owning the full set increases their rent.

Student Finance

  • Collect £200 when you land on or pass Student Finance.

You Fail

  • Sent directly to Gap Year when you land on this space.

Gap Year

  • Miss your next 2 turn.

  • On your next turn, pay £50 or roll a 6 to leave.

  • You can still collect rent and manage properties while in Gap Year.

  • Miss your next 2 turn.

  • On your next turn, pay £50 or roll a 6 to leave.

  • You can still collect rent and manage properties while in Gap Year.

Student Union

  • A free resting space with no effect.

Trading, Bankruptcy & Winning

  • Players can buy, sell and trade properties with each other.

  • Upgrades can be sold back when needed.

  • Players can buy, sell and trade properties with each other.

  • Upgrades can be sold back when needed.


  • If you cannot pay a debt, sell upgrades first.

  • If you still cannot pay, you are bankrupt and eliminated.

  • Your properties become unowned and can be purchased again.

  • The last player remaining wins.

  • If you cannot pay a debt, sell upgrades first.

  • If you still cannot pay, you are bankrupt and eliminated.

  • Your properties become unowned and can be purchased again.

  • The last player remaining wins!

  • Players can buy, sell and trade properties with each other.

  • Upgrades can be sold back when needed.


  • If you cannot pay a debt, sell upgrades first.

  • If you still cannot pay, you are bankrupt and eliminated.

  • Your properties become unowned and can be purchased again.

  • The last player remaining wins.